What do you want to achieve? Keep it simple and clear!
I am trying to make a topview camera option for my golf game with xbox controllers.
What is the issue? Include screenshots / videos if possible!
I have bound the topview option button to R3, which also changes the zoom for the player on default camera, so when the xbox player wants to change the camera mode back to roblox’s, it might be zoomed into first person, which is kinda annoying after some time:
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I searched the wiki for any way to do this but with no results. Is there any way to unbind the roblox default camera zoom function from the R3 button? The other keys are already bound to other functions I made, like changing bats, applying curve or spin, special powers.
I had no idea this existed, thanks for sharing this, but there doesn’t seem to be an option to disable the camera zooming in when pressing down on the R3 Xbox button.
I believe Dfzoz wants the camera to be usable, just not the pressing down on the button part. I think the only way to do this is manually go into the “CameraInput” script and change the code for pressing down on the R3 button. ( If there is a better way to do this please tell me because I too have this issue. )