How do I upload Blender Mesh to Roblox?

Is there anything in other layers? Are some objects hidden? By default, those get exported, too! That may be why your tri count is inflated.

Just to make sure, select only the object that you want to export, and then toggle this setting on:

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Don’t count the edges and vertices. Count the tris:

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An object with a thousand vertices and edges but zero faces will have exactly zero tris.

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