How do I upload Detailed meshes?

For some reason when I upload a mesh from blender, it looks horrible when it’s uploaded to the real game:

Original Model:


In-Game Model:

Is there a way to fix this?

How many triangles is this model? If it’s over 20,000 in one piece, it’ll get compressed when imported as shown in your 2nd picture.

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Man that’s a disappointment, but thanks for letting me know.

You could try optimizing to get it under 20k triangles. You could also try splitting it into multiple sub-20k triangle pieces if you’re sure it needs all the triangles it has.

Keep the details with the power of NORMAL MAPS!!! YAYY

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You’re not going to be able to get crazy details in roblox without baking and texturing. It just cant support high polycounts.

This hair is only 1500 tris baked down onto 1 texture map but looks pretty high poly.




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