Ok. I have a hold animation that plays when the tool is equipped.
I used a script to change the c0 of the shoulder motor 6d. It works but problem is, when you aim to high up or too low, the arms would look really weird and only if you aim straight then the animation would look normal. I want the holding animation to play even though the hands are facing another direction.
I want the the hands and tool to face the mouse position while still having that holding animation.