I’m trying to use a plugin to convert my animations to ModuleScripts, but I don’t quite get how I’m supposed to use it.
For example, I get an outcome something like this. How can it be used in a script?
return {
Properties = {
Looping = false,
Priority = Enum.AnimationPriority.Core
},
Keyframes = {
[0] = {
["HumanoidRootPart"] = {
["Torso"] = {
},
},
},
[0.2] = {
["HumanoidRootPart"] = {
["Torso"] = {
CFrame = CFrame.new(5, 0, 0) * CFrame.Angles(0, 0, math.rad(-15.011)),
},
},
},
[0.4] = {
["HumanoidRootPart"] = {
["Torso"] = {
},
},
},
}
}
Here’s the plugin.