Roblox’s most recent plugin update broke the default animator. As a result every part animated doesn’t rotate based off the joints but instead on its own center as its axis. As shown in this pic
So it was about time for me to give moon animator a shot. I looked everywhere online but still can’t find out how to increment on it. Increment as in rotate by whatever degree I set or move by how many studs I set. Basically a snap feature. I’m starting to believe it doesn’t have such a feature, but I’m not exactly sure so if anyone can clarify I would appreciate it. I don’t have perms to post on the bug thread so if anyone can do that for me too. And if you don’t believe this is a bug go test it and see.