Two things actually. First of all, these UI options available in the explorer ‘insert item tabs’ such as UIGradient, UICorner, UITextConstraint, doesn’t seem to actually work. And yes I made sure that it was parented to a Gui (Frame, TextButton etc). What can I do?
(Note: the only thing that’s works is UICorner).
Second of all, how do I add borders to guis that have a UICorner parented to them, I’ve tried using UIStroke, but it isn’t quite working.
Hello, There I see you need help! alright so let’s get started
1st \ UICorner
Makes a button, image button etc. Roundify
2nd \ UIGradient
Script for UI Gradient
===================================================================== Animating The UIGradient
Animating UIGradient
Using TweenService , it is possible to animate the properties of a UIGradient. In this example, a TextLabel contains a UIGradient with the Transparency property set. Its Offset property is tweened from -1 to 1.
Check The DevHub to learn more about animating UIGradient
local TweenService = game:GetService(“TweenService”)
UI Gradient is basically like Color Overlay UIGradient is a UIComponent that applies a color and transparency gradient to the UI elements rendered by the parent GuiObject . The appearance of the gradient
UI grid/list layout is used for scrolling frames. It basically just automatically sets the position of GUI components in the scrolling frame based on the parameters you set in the UI grid/list layout.