So I’m trying to weld 3D clothing or armor with different parts to my character. I used a weldConstraint manually and welded the armor parts to a invisable part the represents each bodypart. Next I tried to script it and weld the invisible limb part to the characters right arm, and I tried to add an attachment but it didn’t work. I have all the parts in replicated storage. What do i do?
local player = game.Players.PlayerAdded:Connect(function(player)
local Character = player.CharacterAdded:Connect(function(character)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local OutFitPack = ReplicatedStorage.Outfit:Clone()
--Defining the Character's Limbs
local Torso = character.Torso
local RightArm = character["Right Arm"]
local LeftArm = character["Left Arm"]
local RightLeg = character["Right Leg"]
local LeftLeg = character["Left Leg"]
local LeftArmWeld = OutFitPack.LeftArmWeld:Clone()
local RightArmWeld = OutFitPack.RightArmWeld:Clone()
local RightLegWeld =OutFitPack.RightLegWeld:Clone()
local LeftLegWeld = OutFitPack.LeftLegWeld:Clone()
local accessoryWeldArmLeft = Instance.new("Weld")
accessoryWeldArmLeft.Name = "accessoryWeldArmLeft"
accessoryWeldArmLeft.Part0 = LeftArmWeld
accessoryWeldArmLeft.Part1 = LeftArm
accessoryWeldArmLeft.Parent = LeftArm
end)
end)