How do I weld extra parts to a humanoid

So I’m trying to make a suit out of parts and I’d like to know how to weld them together without having problems animating it later.

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The gray blocks are the clothes, it’s not the final design yet.

Hi, welcome to the devforums!

Before asking a question next time, be sure to search up the answer prior to asking your question. In this case, you would be searching how to effectively create welds to characters, and the impact it would have on animations. Just be aware for the next time you post.

To create a weld, I would insert the “WeldConstraint” instance. You can use the Weld tool to utilize WeldConstraints under the “Model” tab, locate to the “Constraints” group and in the “Create” dropdown menu, you can access the Weld tool.


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Click on the “Weld” tool, then click on the Character’s body part.
After that, click on the MeshPart from “Suito” that corresponds to that body part. That way, everything you weld corresponds with the body part, alleviating organizational-based issues.

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