Right now im trying to make a script where a sphere tweens to a big size but it wont work because the max sphere size is 2048 how would i make this number bigger?
Also is this the right topic
Could you change its mesh scale instead?
Realistically you don’t need a collider larger than 2048, so adjusting the mesh’s scale should do the work.
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Inserting a Mesh object (instances like SpecialMesh, etc) will allow you to scale your part further.
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