Recently I played Pet Simulator 2 and couldn’t help but adore the lighting, the colours are so welcoming and the shadows give the entirety of the game, depth, in its own way.
Now because I was astonished, I tried to replicate some of the lighting, however I couldn’t quite get the shadows right, Pet Simulator 2 seems to have the softest shadows I have ever seen and even with the “Voxel” and “Shadowmap” technologies I was only able to replicate this:
The soft shadows you see along the edges are default but are only seen on the highest graphics settings. You likely do not have your graphics settings turned up in Studio but do in games. You can also experiment with changing meshes and their collision behavior to “Box” or “Hull” if you want lighter shadows.