Alright so, I haven’t made a DevForum post in quite some time so hopefully this is correct. I’m needing help with making a Loading Screen using the Roblox Camera. I already know how to make UI/Gui for it. I just don’t know how to actually make the Camera work, I’ve watched many Youtube Videos but they don’t have what I want or looking for.
Pretty much I want the camera to face like the sky with the UI loaded and when click a TextButton the UI goes away and it returns to the Player’s normal Camera. So how would I do this?
Basically, the easiest way to do this is to just take your CurrentCamera and set it’s CFrame the same with another part. The part’s front side will be the one displayed in your player’s Camera.
I’m not sure if you wanted an animated loading screen or not but this model I’m providing is made by me, no viruses, and it’s just a simple camera menu that you can get out of only if you press a button.
You can just take a look at the script itself to understand and hopefully this helps.
Thanks for the responses, I’ll look at all of them. It also isn’t animated. Just a camera that looks at an object with UI so when they clicked like the Play Button, the UI vanishes and the Camera goes normal to the Player’s camera.
I just looked at it and followed the steps. I don’t know if it’s suppose to do this but, the Camera is stuck in one position and the Player is gone. When I also clicked play, nothing happend.
Oh, I think it was the CharacterAutoLoads that messed it up.
I just uncopy locked my old game where I have that same camera thing without the CharacterAutoLoads. (If you are wondering why it’s blank it’s because I deleted the things inside)
Oh wow, that’s actually what I’m looking for. Just UI and the camera pointing at an object. I’m going to look into the script more to understand what’s happening but tysm!