Hi everyone!
We recently released our game, Ultimate Dodgeball, but we haven’t had as constant of a player count as I would hope. We’ve observed how players play and made alterations so it is more understandable as well as engaging.
Are we missing something? How would you recommend we market it?
Your feedback would be extremely helpful to us.
Here’s a gameplay trailer (although this does feature early footage in development and there have been updates since):
Game link: Ultimate Dodgeball - Roblox
Thank you for your time!!