I made the camera change its CFrame to other things temporarily and now I need to make it return to the normal camera.
How can I do this?
U can change the cameratype back to custom it sets the camera back to the default option on the player.
Example
Camera.CameraType = Enum.CameraType.Custom
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In addition to the above, (note - its been a while since I created a camera system but) you may need to set the CameraSubject to the character as well to enforce default behaviour.
Camera.CameraSubject = player.Character -- might be the character or the Character's Humanoid - can't recall...
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Should be the character’s humanoid, not the character itself.