How do you "Activate" module scripts?

so what you need to do is

local module = require(Player.PlayerScripts) -- just a random module I thought of
module.run() -- change it the the function 

if you do that it will start the function called run in the module script

Yeah I know remotes, but I’m not spending 5 months just to learn something that I’m never gonna really use. well, looks like no hope for me. I’m just gonna Get rid of this post if I’m able to.

you should the video by byteblox thats how I learn model scripts (and a little bit of discipline)
– link https://www.youtube.com/watch?v=8

Modules are super easy to understand. Well worth the time to learn.

I can promise you it isn’t going to take 5 months to learn module scripts and remote events :sob:

I would take some time to learn the basics of scripting - it would be really helpful in the future

Hello, Nomi,

You should consider the following:

  • Uploading an exported .rbxl. (Save a place containing the module and share it.)
  • Creating a model of the module so we can better inspect it.

This will allow others to help you better by providing insight and clarity.

Someone may return a .rbxl with the proper require(“”) method parameters.

Secondly, you could:

test module.rbxl (137.3 KB)

module is in replicatedstorage

when non sb members find out about sb stuff :popcorn:

whats sb? I never heard of it.

sb is short for script builder, this was made for it.

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not sure what script builder exactly means in this, I’m assuming its just something that makes scripts, I doubt there’s much wrong with it.

it’s a pseudo-genre of roblox games which give the players who join them the ability to execute code on the server. this is a benchmark and is meant to test the defense of defense focused scripts.

oh, that’s pretty much what undefined universe is for, I want to test defenses of my scripts (mainly my scripts that just make you get inf hp or anti-deletion), that why I wanna use it, nothing wrong with it, just the way to use it.

you can’t, this is the asset module for an Undefined Universe, it contains no relevant code and is meant to be used by the benchmark to obtain the assets externally.

oh… well thats unfortunate, man…

coming from the 2021 newgen BTW

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