For a story game, I’d like to try add custom faces to my NPCs, but I don’t know how to do this. I’m thinking of kind of having faces attached like Royale High.
I have noticed that the faces are decals, and I have been experimenting with adding decals instead of faces, and it hasn’t worked.
Thank you for helping me!
So far for adding assets to my rigs, I have been using this:
Some people do custom faces by doing different sets of images.
For example, some people have four images for one face. And these images includes:
Eyebrows
Eyes
Nose
Mouth
Some people are also able to do shortcuts where they would take advantage of the decal’s custom coloring and just keep all of the face textures ink and all other colorable parts white for a more easy color customization.
Also you could also use a surface gui to make faces on rigs although personally I’ve never done that myself but that’s also another one.
To do this, you need a custom made face. If you have one then upload it as a decal to roblox. Then open the character head and you will see a decal named face. Paste your ID in the textureId column. Then you have your custome face! Hope this helps.
I saved the face and uploaded it as a png, but is there a different format I should use? I will investigate my drawing app and try make it work again cause it has been playing up with PNGs recently. Thanks for your help!
try setting the background to the face transparent before saving it to a png? this way no matter the skin tone, it wont show up white, and you wont have to make the same face with different bg colors.
Thanks! I did try this, but the app I use (Ibis Paint X) has been glitching a bit and when I save it as transparent, it doesn’t work. I’ll reupload it and try again!
I think its because your image size is a bit larger. The default roblox face image size is 128x128. Try resizing your image to 128x128 and reuploading it. Hope it helps!