Fairly new to scripting and I want a walk animation to be able to play at various speeds. I’ve tried the following but nothing happens to the animation speed. This is in a local script in StarterCharacterScripts
local Player = game.Players.LocalPlayer
local human = Player.Character.Humanoid
local WalkAnimation = script.Walk
local WalkAnimationTrack = human:LoadAnimation(WalkAnimation)
WalkAnimationTrack:AdjustSpeed(2)
WalkAnimationTrack:Play()
Anim:AdjustSpeed(1) – 1 normal speed, anything lower 1 will make animation slower, anything higher will make animation faster, -1 and anything lower will reverse animation
Edit: You must adjust speed after the :Play()
Edit2: 0 will “pause” animation