How do you animate with a tool (NOT WITH WELD CONSTRAINTS)

Hello. I’ve spent the last 3 hours scouring the internet trying to find a tutorial that helps me animate tools together with the player, however, all of the tutorials either need moon animator to work, or are just the simple slop idea of “shove the tool into the part and weld constrain it.”

The thing is, when you do it with the dumb DIY 5 minute lifehacks solution, the tool isn’t actually animatable, its just that the tool moves with the part that you shove it in, which sucks. I need a way that:

  1. Allows for the tool/part/model to be moved freely from other body parts, like have it be its own animatable object in the roblox animation system
  2. Must not require moon animator, as I don’t want to spend 1,700 robux on something I don’t usually do.
  3. Should also be able to move with other parts if needed for certian sections of the animation.

Any and all help is greatly appreciated, and apoligies if this post sounded rude, as after 3 hours of finding nothing, i’m a little irritated currently.

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Ok I got you!

As you can tell, welds just attach the given part to another part. What we need to use in this case is Motor6ds. As long as the motor6d is in for instance, a rig, or something else animatable, and is attached to well, anything, that thing can now be moved via the animator.

summary: Attaching a tool to a rig using a motor6d allows you to animate the tool.


If you need part of the tool to also be animatable, whether thats the mag for a gun, or something like that, just use another motor6d that attaches the mag to the tool or whatever you want.

If you want me to go into more detail or need something explained Im willing to help! As someone who spent 3 months trying to figure out all this wild animation stuff Im here to help!

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