The player is always somehow able to move the block with bodyposition. maxforce is INF,INF,INF!!!
How do I create a perfect body position that stops the player from moving it? I can’t use tweenservice because I need the player to stick to the block.
This might be because the player becomes the network owner of the part which allows them to move the block for a quick second. Try part:SetNetworkOwner(nil)
so the server will always have control over the part.