How do you cut up a mesh in Blender into equal parts?

@fixmycode:

Is there a reason as to why you need to specifically have it into “equal parts”?

This just makes the whole map simpler to work with when I import it into Studio.


@LoadingL0n3ly, this is what I was doing already, but at the minute this seems like the best option. I think I’ll do this method for now, thanks!
:slight_smile:

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