How do you delete terrain without explosions

hi devs,

my question is simple; how do you delete terrain without explosions
I have tried looking for a function that does on the DevHub but I can not find my answer

You could use the Dev wiki’s Scripting with Terrain to learn about Terrain related functions, and when it says to set a terrain, just set it to Air

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air is actually a material? if so i got my answer

Yup, Enum.Material.Air exists and you could use that to delete terrain

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thank you so much!!!

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Anytime! If you have anymore issues don’t be afraid to make another post!

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