I’ve always had a hard time focusing when developing, specifically building. Even though I’m able to get a good bit done, I feel like I could get a lot more done if I can just focus for a longer periods of time.
That being said, how do you focus while game developing? Whether that may be scripting, modeling, building, GFX, etc.
I would focus on game mechanics first, and then flesh out the rest of the game, if you polish a map early on, then focus on the game mechanics, by the time you’re done scripting that, you may realize the map or whatever doesn’t suit your needs, and you’d have to scrap that, this isn’t always the case but game mechanics should be prioritized in my opinion.
When I develop games, I tend to listen to music, and maybe watch a video of some sort on another screen/monitor to have some type of entertainment while doing the boring part of Development…
So try listening to music or watch a video while developing?
If you know what you’re looking to do, you have your objective, and you have structured a semi-formed agenda, you should be able to focus on your task. If you ever get overwhelmed, take a couple of minutes of break time. You should also take a break regularly as to not overwork yourself.
I think you misread, not what you focus ON but how you focus on the actual task/process of game developing.
I just continuously think how I want it to look in the final product. It helps me get there and keeps me focused at the same time.
I listen to types of music I enjoy, either pop, or lofi. Try not to listen to music that’s too distracting with a lot of words. @mer5000