I’m making a game that uses keycodes but I also want it to support mobile by making it so that a keycode is “pressed” when you click on a gui.
1 Like
Couldn’t you just use the context action service and mark true to create a mobile button?
GuiButton.Activated:Connect(function(inputObject)
if inputObject.UserInputType == Enum.UserInputType.Touch then
print("Mobile player pressed gui button")
end
end)