How do you freeze / lock a player's screen without breaking their camera

Does anyone know a simple way you can freeze a player’s screen (making the player unable to move it around with their mouse) since every other time I’ve tried the camera just ends up bugging and detaching from the player, thanks :)!

if you want true lock of camera then you have to script your own camera from scratch or use some hacky methods binding it to PreRender (yes PreRender NOT PropertyChangedSignal())

Use UserInputService.MouseDeltaSensitivity.

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