Hi there. So I was creating a script that removes the forcefield of a player every single time they respawn, but it always shows an error “Possible Infinite Yield”. I know it means the child may never be found Therefore, the script is never-ending, but the forcefield should always appear every time a player’s character loads, so I think the error is unnecessary and I am trying to get rid of it.
character:WaitForChild("ForceField"):Destroy()