I’ve seen other developers create scripts that multiply 2 CFrame or Vector3 coordinates to get a specific result. How are they aware of the outcome? Is there a tutorial on something relevant to this?
A CFrame is a matrix, which is a concept from linear algebra. You can multiply matrices by other matrices (CFrames) and vectors (Vector3s)
I highly highly recommend watching this video to learn what multiplying by a matrix does.
Actually the whole series is great, but this is probably the most important one.
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