I have a billboard gui that looks awkward when it scales down as you get closer and scales up as you get farther. Is there a way to get rid of this?
You should use Scaled for sizing instead of Offset when you go to input the size of both the BillboardGUI and the elements inside of it.
Example of using Scaled:
{1, 0}{1, 0}
Should keep the BillboardGUI more consistent in size.
I changed it to scaled but it still changes the size when you get farther or closer to it.
Could you show us a demo of this issue? Also, Offset goes by the pixelcount of the screen, so you want to avoid offsets unless you’re doing something specifically for that screen with that pixelcount, as a whole, using Scaled is a lot easier.
Where is the scaled setting? is it in the billboard gui or the frame?
In my reply, that’s what you set the size of the BillboardGui to. Using the first number in each set of brackets is what Scaled is, the other two are for Offset.