How do you import bones into Roblox?

I am having some issues trying to import a Skinned Mesh into Roblox:


As you can see, when I import it there are no bones in the mesh. (I exported it from Blender as a .fbx file with Apply Scalings set to FBX All). There are no clear tutorials i’ve found on this, so any help would be appreciated! :sweat_smile:

You need to ensure that both your cubes are joined together into one single mesh. Then you need to parent your cubes to the armature by doing Ctrl + P > With Automatic Weights

Now, just export your file.

1 Like