How Do You Import Models From Unity?

Hey!

So I was wondering how to import models from Unity in to Roblox.
Is there anyway to do that? If so how can you do it?
I have searched all over the Developer Forum and haven’t found anything that can help me.

Any kind of help is appreciated,
Thank you.

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I’ve never used Unity before so I’m going to assume that they are .fbx or .obj files.

  1. In Studio insert a new mesh part
  2. Click on the MeshID folder
  3. Find where you saved the asset to and then double click the unity file.
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Unity’s asset handling is just done within the file system, so you can simply grab the mesh from the project folder and follow the steps @Cinema_Sin listed.

However, Unity also supports simply using project files from specific 3D applications. For instance, Blender uses *.blend for their project files, and Unity supports these. Roblox does not currently support importing 3D project files. So if it’s a project file, you will have to open it up with that particular 3D application and then export it as an FBX or OBJ.


Texturing also gets a bit weird. You will have to upload the texture to Roblox as a Decal/Image first, and then apply it to the MeshPart.

Also, please don’t import models into Roblox that you don’t own or aren’t part of the public domain!

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