Hey, kinda a bad scripter so could someone help me? Basically what I’d like to achieve is player movement locked until play is clicked?
Change their walkspeed to 0.
Use ContextActionService
to lock player movement.
On my opinion, that way is better for new scripters or lazy scripters (Me), so it can work. Here’s a code I made to do such:
Begin of LocalScript, on Workspace
game.StarterPlayer.CharacterWalkspeed = 0
game.StarterPlayer.CharacterJumpBoost = 0
End of LocalScript
Begin of LocalScript, child of Play Button
script.Parent.MouseClick:connect(function(onClick)
game.StarterPlayer.CharacterWalkspeed = 16 (*)
game.StarterPlayer.CharacterJumpBoost = 50 (**)
end
End of LocalScript
*You can do any value, but I used the default value.
** Again, any value is possible, but I use the default one.
If you look on the code, I also make it so the player cannot jump. Otherwise you could technically do something that concludes player movement.
EDIT: If you don’t want to have a Play button, then instead of making a LocalScript child of a Play Button, just put it below StarterGui, and remove the first and last line. It’ll make it so it directly stops player movement.