I’ve been trying to figure out how to make the camera bob during this cutscene for my game.
This is a cutscene that uses tweens to transfer between cameras, and while the camera’s moving, I need the camera to bob.
I’ve been trying to figure out how to make the camera bob during this cutscene for my game.
You could tween the camera part to bounce up, down, left, and right. Or also just have a while loop that changes the camera’s orientation constantly
Just use a for loop and then use a while loop, changing each part’s orientation constantly
just renderstepped to bind the camera to the same position of the part and lerp the cframe of the part up and down
The camera’s CFrame gets tweened between the CFrames of the camera destination parts.
use smaller tweens, break up the tweens into like 6 parts and tween the camera Y position +1 0 -1