How do you make a RemoteEvent when you fire it it's like SetCore

I was wondering how do you make a RemoteEvent act when you fire it, it’s like SetCore

SetCore

game.StarterGui:SetCore("SendNotification", {
     Title = "this is a title"
     Text = "blabla"
})

Example RemoteEvent

game.ReplicatedStorage.ExampleRemote:FireServer("PrintAMessage", {
    Message = "testing123"
})
1 Like

Nothing’s wrong with it, they both work.
If you are trying to print a message then on the server you can try doing this:

RemoteEvent.OnServerEvent:Connect(function(Player, Function, Table)
    if Function == "PrintAMessage" then -- If what you want to do is print the message
        print(Table.Message) -- Prints the message in the table
    end
end)
1 Like

Thank you for helping me.
It works!