How do you make a rope constraint that can be stepped on?

The Building Support sub-category is intended for all development support relating to architecture on the Roblox platform. This includes questions ranging in difficulty from extremely basic to even the most technical of issues.

You may present your thread how you choose, but you are required to answer the following questions in your thread;

  • What are you attempting to achieve? (Keep it simple and clear)
    I want it so that players can step on the rope and walk across.
  • What is the issue? (Keep it simple and clear - Include screenshots/videos/GIFs if possible)
    When players try and go on the rope, they go straight through it.
  • What solutions have you tried so far? (Have you searched for solutions through the Roblox Wiki yet?)
    I went through the properties and the developer hub, but I did not find a property that could change can collide.

Sorry for sounding really dumb… :sweat_smile:

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You can put a invisible part then put the rope on top

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I think you can use a rod…? I’m not too sure…

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RopeConstraint do not have a CanCollide property or anything like it. You may want to rethink how you can accomplish standing on “ropes”, whether that is a custom part generation from 2 points simulating a rough sketch of the visible rope curve, or pre building it (the easier way). Depending on your use case and how modular you’d like it.

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Use a rod or an invisible part. That was how I built my cable car cables.

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Hey, I made my own rope system for that
it doesnt use any rope or rod constraint for the actual shape. the only rope constraint i used is to keep the player on the walkable rope

here is how it looks

If you want more information you can DM me on discord
justterror

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Very cool! I’m assuming you’re using mesh deformation? Looks dope!