I’m currently working on a restaurant game (or something of that sort) and I’d like players to be able to place down food and drinks, and for other players to be able to pick it up. Something similar to Korean BBQ Restaurant [Remake!] - Roblox and it’s system of food ‘servings.’
Essentially just a click-to-place system.
Very new to making tools and quite new to studio scripting itself, so any general guidance is appreciated. Thanks!
You could retrofit an existing “place” tool to place the same model that is itself the tool’s handle, then remove the tool from the player once it’s placed.
one way you can probably do this is to have a local script inside the player that detects when the player clicks LMB and if the player is holding something that can be placed.
then clone the tool, place that clone down, and destroy the player’s held tool.