I wanted to make a tween rotate a full 360 degrees. I read this topic already where they split the tween into parts:
However, when I do this, I won’t be able to add easing styles to my tween. If I attempted, it would do that easing style 3 times. So I need to figure out how to do this with one tween. How do I do this?
A hacky solution is to use a NumberValue and tween its Value property instead. Then, use the NumberValue.Changed event to check whenever the value has changed and update the original object’s property by applying the NumberValue’s new value.
This one seems like the most simple solution out of all the others, so I think I’m gonna go with this one. If it doesn’t work for some reason, I’ll try the other solutions. Thanks for helping everyone!