I know there’s the scripts that allow you to paste your own animation ids in there, but it’s a bit wonky (unless I don’t know how to use it)
Here’s the wonky part. If your in first person or shiftlock and you hold A or D, it still plays the forward animation.
Arsenal’s and Phantom Forces animations like walking and running isn’t like those. How do I make a script or give an idea on how to make it like that? (also this counts as scripting I think)
Use character.Animate to change id’s. for all the animations play a game, go to the explorer, open your character navigate to Animate and check the children.
Yes, you’ll need the “Animate” script and you’ll have to replace all the IDs with your own. Afterwards, you’ll need to put the script in the “StarterCharacterScripts” folder.
so the main thing was: if you do shiftlock or first person and hold a or d, does it still play the same animation or does it move the arms and legs a bit right?