Hi, thank you for taking the time to read this. : )
The Context
I’m currently debugging my server list system in this game.
Has anyone who worked on a similar system faced problems with messaging service + teleport service when making this server list system?
The Issue
I find it hard to debug using an individual account because I can’t see what happens on the lobby server once I’ve created and joined a game server.
Furthermore, I can’t test this on studio, I’ll have to publish and test my game on a live server every time I make changes, which is very time-consuming.
What I’ve done
For now, I got the teleporting & carrying data from lobby to the game server done and working.
I’m stuck with sending the data from the game server to the lobby server.
How did you guys overcome this problem?
This is my ‘Matches in queue’ list
and this is my ‘Currently running games’ list
If you do have a suggestion, thank you very much!