was wondering how these things are created: Zepplin Wars:
Phantom Forces:
How are these “notifiers” created? How is the code written so that it understands that a space is occupied by a notifier? Is there a tutorial or open-source/module for this somewhere? Is killfeed the correct name for these types of notifications?
Thanks!
In my projects, the server sends a remote signal to the killer’s UI controller when it detects a kill.
You actually don’t need code to do this. Adding a UIListLayout to a frame sorts its children automatically, so you can have the controller create a TextLabel inside the frame as soon as it receives the signal.