How do you make kill feeds or notifiers like in Phantom Forces?

Hey all,

was wondering how these things are created:
Zepplin Wars:

Phantom Forces:


How are these “notifiers” created? How is the code written so that it understands that a space is occupied by a notifier? Is there a tutorial or open-source/module for this somewhere? Is killfeed the correct name for these types of notifications?
Thanks!

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In my projects, the server sends a remote signal to the killer’s UI controller when it detects a kill.

You actually don’t need code to do this. Adding a UIListLayout to a frame sorts its children automatically, so you can have the controller create a TextLabel inside the frame as soon as it receives the signal.

Hope this helps!

5 Likes

!!!
I would link crab rave here but last time i did that it got deleted so

thanks i think
also is there other cool/useful api sorta kinda like this that isnt common because i did not know this existed