How do you make lighting like slight from Grace?


I’m really confused on how they achieved lighting like this for one of their entities named “Slight”
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My friend (who is an experienced builder) tried making the same effect but it turned out really bright and not what i was looking for.

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Any form of help is appreciated!

I do not know the game itself or how the entity behaves inside the game itself, but I think it may be just a cube with a beam always facing the front (in order to create the entity that’s always facing the camera), and then the cube itself may be casting Surface Light from every direction. Hope that helps.

Are you talking about the light emanating from the eye or the blue ambient light?

I’m talking about the ambient light, I don’t really know how i can explain this any further, sorry :frowning: