How do you make meshes like these?

I have been trying to figure this out ever since I found these types of meshes in the toolbox, and I’ve been trying to replicate this:

The first mesh has two colors in it, one darker and one lighter; yet it doesn’t have a texture and it’s not modified (as in transparency or doublesided toggled to true) in any way.

The second one changes based on the transparency you give it, with a little gradient on it. It doesn’t have a texture either, which makes me confused.

How to make meshes like this?

this isnot the correct category the correct one is building support

I think that have to do with face normals you can search about it on the web
but you will need a 3d software like blender to edit them

the 2nd mesh may have an rgba texture

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ah yes sorry, im new to the devforum but thanks for the suggestion

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It’s using Vertex Color feature, you can read about it here
Also consider moving your topic to #help-and-feedback Building Support

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thank you so much! also how do i move my topic to that category?

nevermind i figured it out, but thanks for the answer!

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