Hello!
I’m trying to make a build in Roblox and I’ve come across the issue of rounding or making stones smooth so I have come to the dev forum to ask for help.
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use blender and use the subdivision modifier on a cube
but thats if u use blender if u don’t then idk srry )::
In blender you can select an object and press ctrl + B to bevel the edges and use the scroll wheel to make it rounded. But in studio what you can do is make 2 parts, 1 inside the other and on both sides extend width and make smaller length ways then just get a cylinder and make sure the measurements line up with the increments and just put the cylinder half way inside 1 block and half in another, boom you have a rounded edge, this is why I think it’s a lot easier to just use blender.
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