How do you make specific parts always rendered?

Roblox has this performance feature where parts are hidden when far away, even with StreamingEnabled turned off (if the user’s graphics quality is low).
I’m trying to make clouds out of blocks, but they keep disappearing, which is annoying.
Is there some part type or adornment that ignores this limitation?

1 Like

I’m with Dalek on this one. By default, having the scene simplified is great. I have some backdrop features that I want rendered in the distance no matter what.
I’ve been planning to check if I can force parts to render by parenting them to the client’s current camera.

If you are heck-bent on keeping clouds visible 100% of the time, it may be possible to do so using a ViewportFrame. I haven’t dealt with this exact same scenario, but I believe objects shown in this UI element will always render. The downside is that there is no way to apply lighting / shading effects.

1 Like

I have this massive planet, but i cannot force render it. I need to do this for my game however. Is there any way at all?

1 Like