How do you make the player not go to their original position after the animation ends?

As you can see my avatar goes back to the original position after the climbing animation ends:

Is there any scripting that I will have to do in order to fix this?

Use keyframes in the animation. You can then use the events that fire from the animation every time those keyframes are hit. You can apply another animation from there or teleport the player.
Animations are not good for movement like this. You may want to have a stationary climbing animation and then move the actual player somehow.

I am not sure how mainstream games handle climbing like this.

Made the animation stationary and coded the player to move.

Thanks for the idea ;

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