I put a teleporter in my game where if the player touches a part called “_TeleportA” then they will be teleported to another part called “_TeleportB”. I want to add a screen effect where the screen flashes a pink color when it teleports. I don’t want to make it like a frame though: I want it to use ColorCorrection to do so. I’ve looked around the forum for other people’s code, but none of them work.
local TeleportB = game.Workspace._TeleportB
game.Workspace._TeleportA.Touched:Connect(function(part)
if part.Parent:FindFirstChildOfClass("Humanoid") then
part.Parent:SetPrimaryPartCFrame(TeleportB.CFrame)
end
end)
I want it to look like the teleporter in here (at around 10 seconds into the video):
As you can see here, the screen flashes but nothing covers the screen. It uses a ColorCorrection effect. I want to put that in my game but instead of flashing white, it flashes a pink color. How do I do this?