This is my first forum post, so excuse me if I mess something up, but I’m trying to make weapons display on your waist like in Murder Mystery 2 because I’m adding a weapons system. I don’t have the actual tool display on your waist, it’s just a part with a mesh on it that disappears when a tool is equipped. I’ve used a Motor6D, which makes it get to where I want it to be, but I can’t alter the orientation via script, do Motor6D’s make it so you can’t rotate connected parts? Other unsuccessful things I tried include Welds, WeldConstraints, and Attachments (Although I have no clue how to use Attachments). I want to make it so that the part can be where it is on the first snippet but I can also change the orientation via script, because all Roblox tools don’t have the same orientation so I have to rotate them somehow, and if they did, then I wouldn’t be writing this right now.
(I don’t know if the images display because it’s in text and not an image when editing it)
I’ve tried looking up tutorials on the internet and I asked the Roblox AI, but the tutorials on the internet are for R15, and this is R6 (So I doubt they work the same), and the Roblox AI kept talking about waist accessories, and gears are not waist accessories.
Here is the script for the weapon:
(Most of the stuff in the script doesn’t matter)
To summarize, if there’s some way I can rotate this then I’m good, if there’s an alternative to Motor6D’s that work then I’m good… if I have to redesign everything I won’t be happy but I’ll be good afterward.