The character’s skill does not fly in the direction of the character it is looking at, it flies in a curve, not in a straight line
This is my script :
local g = game.ReplicatedStorage.Skill.LuoiChem:Clone()
local body = Instance.new("BodyVelocity")
body.Velocity = plr.Character.HumanoidRootPart.CFrame.LookVector*200
body.Parent = g
g.Parent = workspace
g.CFrame = plr.Character.HumanoidRootPart.CFrame
g.Orientation = g.Orientation +Vector3.new(0,180,0)