How do you manage all the stats in a large scale incremental game?

Hello, I’m trying to build an incremental game for my first roblox game and if you know a thing or two about incremental games is that they have a lot of stats and a few module scripts to manage stat resets, cost scaling, how much stats to give, etc. I’m trying to figure out if there’s an effecient way to handle all of that without making a bunch of if and elseif statements.

If you have made an incremental game/simulator and can share some code snippets that would be great, Thanks!

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