I’m working on my game (aren’t we all) and am concerned about the number of scripts I have running and the number of parts I place in the world. I read some posts where people mentioned that they were tracking the number of Lua threads their game created, but didn’t say by what method the threads were tracked.
Is there a way to monitor your game’s performance on the Roblox server (how much RAM/CPU percentage your game uses) or how many threads your came is creating?