How do you recreate this feature?

This post is mainly for @Headstackk, but I’m open to any ideas!

I’m curious about a feature in @Headstackk’s game: Weaponry [BETA] - Roblox. When players switch to first-person view, their body parts become fully transparent, and they return to opaque when they exit.

I’d like to know how he did this since my attempts haven’t worked. I know he uses Roblox’s default CameraModule, but it looks like he controls the transparency differently than with the TransparencyController.

My failed attempt is glitching and delayed and it’s just the TransparencyController tweaked abit.
It would be helpful if Headstackk himself reply’s to me.

For more details, check out these videos:

Headstackk’s:

Mine:

My failed attempt:

U can make that when pressing V your camera zooms in/out

In Weaponry, your character doesn’t automatically become transparent when you get the camera close. You only see that effect when you fully zoom in. I was able to recreate it, but it took some time.

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