Hello! I recently added a texture to the grass in the lobby of a game I am working on. It looks alright, except it is reflecting a lot of light which doesn’t look very good. I was wondering if there was possibly a way to remove this reflection so that it would look better. By the way, the part material is grass with the reflection set to 0, and the texture is a simple grid type pattern has a transparency of .5
Edit: I have searched the dev forum but I was unable to find an answer that could solve my problem
Thanks in advance!
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Are you sure its the texture, and not something with the lighting? Sometimes the lighting can make it seem bright, especially grass. I’m not an expert at this stuff, but I know with some of my builds tweaking with the lighting helped a lot.
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If you could provide us with a picture for reference that would be great.
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It is definitely the texture and not the lighting because after removing the texture the glare is not there
Okay, here is a picture with and without the texture. As you can see the texture gives it a reflection which I want to try to remove
My first thought is it might have to do with the reflectance property.
EDIT: I just realized you said you already tried in the first post. sorry about that.
Maybe go on YouTube and find something on how to add reflectiveness to something, then do the opposite.
Actually, after messing around with lighting settings, I was able to significantly reduce the shine
This worked! I found that by doing this along with messing around with the lighting settings I was able to significantly reduce the glare. Thank you!
Yay! Always good to find the solution to an issue.
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